Saturday, July 08, 2006

Sex in video games

One of the things that I am curious about is the apparent chilling effect that licensing control has on the content of video games. Although there are a number of titles with more adult themes and situations in today's generation of games as well as a few hacks and cheat codes, the amount of explicitly sexual video game title seems to have actually dropped since the days of the Atari 2600. I could be wrong on this and would be curious to find out if it is true. A company named Playaround greated a number of adult video games for the 2600s. Surely with no pun intended, many of these were "double ended" cartridges that allowed you to flip them over and play a different game. They also provided a way to switch the gender of the characters to satisfy all sexes and orientations. In a way, it was innovative (although perhaps not as innovative as the Rez vibrator). However, it was also a little safer. Back then, although the rhetoric emphasized realim in 8-bit graphics, in reality, you had to imagine a lot of what was going on, not just in adult games, but in all games. Concepts, themes, and game play itself meant more. Today, in order to produce similar games, you would need to hire actors and actresses and provide a level of realism that would not only restrict the imagination, but game play possibilities as well. Strangely, I haven't played these adult games myself, but thinking about this topic has made me even more nostalgic for the days when a simple, but entertaining concept could make a game fun to play. Today, there are tons of games that are exciting to watch, but no fun to play. I'll take Yar's Revenge over Prey any day.

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